MUD address and port: | awakenedworlds.net:4000 |
Ip address: | 24.222.11.220 |
Program type: | MUD |
Count Ranking: | 10/10 |
Quality Ranking: | 6/10 |
Admin's email: | che@awakenedworlds.net |
Percent of code that is original: | 80% |
Percent of areas that are original: | 100% |
Original code base: | Circle |
PK Enforced, PK Optional, or No PK MU*: | PK Limited |
The ages allowed in the MUD: | All |
Webpage of the MUD: | http://www.awakenedworlds.net |
Is the MUD currently up? | Yes |
When has the up/down status last been changed? | 2009-06-15 04:05:17.963936-07 |
Date and time the MUD was first listed: | 2003-05-11 04:24:58.625787-07 |
Date and time the MUD was last modified: | 2003-06-18 23:18:06.591586-07 (7172 days ago) |
Awake 2062 is a highly evolved Shadowrun MUD based originally on Circle code, but evolved quite extensively to follow the Shadowrun rules system. Awake has a Matrix, rigging, functional cyberware and bioware, shamanic and hermetic magic, and physical adepts. There are many areas to explore and improve yourself in, from Downtown Seattle, a robust area with alot in it, to more distant locales like the NAN and Tir Tairngire. On Awake 2062, just about any of the major character types found in Shadowrun exist, from deckers to riggers to physical adepts and mages. Mages can conjure elementals, and shamans can conjure nature spirits, in the right context. We stay true to the Diku/Circle look while changing and expanding the backend to be as true to the Table Top version of Shadowrun as is allowable in both mechanics and spirit. |